Dead Man Zand

Environments I did for Mountain Wheel Games' Dead Man Zand project.  I'll upload more information soon.
Original environment layout by Bart Campman.
Textures, UVs, additional modeling, and render by Adam del Rosario.
Rendered for my portfolio in the Unreal Engine (UDK).*
*Dead Man Zand by Mountain Wheel games will not be using the Unreal Engine.  This render was for personal use only.